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After Skull and Bones’ Release, Ubisoft’s Epic Social Media Misfire Rings a Little More True

In a sense, Skull and Bones seems like it’s respecting and continuing the tradition that Ubisoft has become infamous for in the industry. This is due to the fact that it felt like a step in the right direction when it was first announced, but fans slowly started to lose faith as more details were revealed about the game. Now that it has been released and players have gotten a taste of what it offers or doesn’t, it feels like something that should’ve been expected.

Anyone familiar with Ubisoft’s recent shenanigans should’ve had no hope for Skull and Bones to begin with.

Ubisoft Tried Connecting With Its Community a Year Ago, and It’s Back to Bite the Developer

Skull and Bones may be a horrible disappointment, but that was to be expected given Ubisoft's recent track record.Skull and Bones may be a horrible disappointment, but that was to be expected given Ubisoft's recent track record.
Skull and Bones may be a horrible disappointment, but that was to be expected given Ubisoft’s track record.

A year ago, Ubisoft took to its X handle to connect with the community, asking its members to name that one game that they have fully completed and are proud of doing so. The developer may have wanted traction for the post when it first shared it, but it probably didn’t expect it to return after Skull and Bones made its entrance. This led to a player replying to the question, asking the studio to name a title that it has “completed at 100% before releasing it.”

Ubisoft has earned a reputation for itself, as the developer constantly launches potentially huge games with little to no substance to keep players occupied.

Where developers like Rockstar have nearly perfected the open-world genre with titles like GTA V, the studio behind S&B has been throwing out massive open worlds that have barely anything worthwhile to do in them, and even if they do, it’s mostly filler content, which makes the game feel bloated and dull simultaneously.

As player criticism towards the new pirate adventure continues to reach peak levels, it’s becoming increasingly clear that one should expect nothing more than half-baked and incomplete open-world games from the company.

From Assassin’s Creed Valhalla to Skull and Bones, the Developer’s Track Record Speaks for Itself

Assassin's Creed Valhalla looked quite promising from the first CGI trailer, but it all went downhill from there.Assassin's Creed Valhalla looked quite promising from the first CGI trailer, but it all went downhill from there.
Assassin’s Creed Valhalla looked quite promising in the first CGI trailer, but it all went downhill from there.

S&B is not the first open-world video game by Ubisoft that feels terribly unfinished, and the most recent example is easily Assassin’s Creed Valhalla. Both games are perfect examples of the developer trying to add pointless content to fill up their open worlds with nothing fresh about the gameplay elements.

Sure, the in-game worlds are quite huge; not many can deny that, but repetitive side quests, grindy role-playing aspects to progress, and monotonous activities do not make for an entertaining game, especially in 2024.

It is about time that the developer realizes what the fans want, which is more quality and substance than the difficult-to-achieve promises of ambitious quantity that end up ruining the experience for the majority of players.

What are your thoughts on the studio’s horrendous track record recently? Let us know in the comments!

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